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| Outcome | Chance | 24h | 1 week | Bid · Ask | 24h volume | Ends |
|---|---|---|---|---|---|---|
| League of Legends | 59% | +1 pts | +4 pts | 58¢ · 59¢ (1¢) | — | — |
| Counter-Strike 2 | 14% | +1 pts | −18 pts | 13¢ · 14¢ (1¢) | — | — |
| Valorant | 6% | — | −2 pts | 5¢ · 8¢ (2¢) | — | — |
| Dota 2 | <1% | — | −5 pts | — · 1¢ | — | — |
| Fortnite | <1% | — | — | — · <1¢ | — | — |
| Mobile Legends: Bang Bang | <1% | — | −1 pts | — · <1¢ | — | — |
| Rocket League | <1% | — | — | — · <1¢ | — | — |
| Honor of Kings | <1% | — | — | — · <1¢ | — | — |
| PUBG Mobile | <1% | — | — | — · <1¢ | — | — |
| Call of Duty | <1% | — | — | — · <1¢ | — | — |
| Apex Legends | <1% | — | — | — · <1¢ | — | — |
| Rainbow 6 Siege | <1% | — | — | — · <1¢ | — | — |
No trades of $1,000 or more lately.
This market will resolve according to the game that wins Esports Game of the Year at the 2026 Esports Awards, scheduled to take place in Miami, Florida in November 2026. If the award is not presented, is canceled, or a winner has not been announced by December 14, 2026, 11:59 PM ET, this market will resolve to "Other." If multiple games are named co-winners, this market will resolve in favor of the game whose listed name comes first alphabetically. The resolution source for this market will be official information from the Esports Awards (esportsawards.com); however, a consensus of credible reporting may also be used.
Sources: Polymarket's Gamma API, its CLOB price history and its Data API, read every two minutes. Prices are each outcome's Yes price, which is the market's probability: 59¢ for League of Legends means the market gives it about 59%.